2013年5月27日星期一

NASCAR Racing

This is about a NASCAR computer game. For the series, see NASCAR
NASCAR Racing
NASCAR Racing box art.png
Box art
Developer(s)Papyrus Design Group
Publisher(s)Papyrus Design Group, Sierra
Designer(s)Adam Levesque, John Wheeler, David Kaemmer
EngineProprietary
Platform(s)MS-DOS, Macintosh,PlayStation
Release date(s)
  • NA 1994
Genre(s)Sim racing
Mode(s)Single-player,Multiplayer usingmodem
Media/distributionCD-ROM or floppy disk
The NASCAR Racing series of video games, developed by Papyrus, started in 1994 and ended with the release of NASCAR Racing 2003 Season in 2003. Later NASCAR games were released by Electronic Arts who, through their EA Sports brand, took over the official NASCAR license. This article deals with the original series release, NASCAR Racing.
NASCAR Racing was released in the fall of 1994 for MS-DOS personal computers. It featured more than 25 of the 40 regular drivers in the 1994 NASCAR Winston Cup season. Notable absences included Dale Earnhardt (who would go on to win the Winston Cup that year), Bill Elliott, Dale Jarrett, Kyle Petty and Darrell Waltrip, although the latter's brother,Michael, was included.
The game let the player race with up to 38 other cars (32 on shorter tracks like Bristol and Martinsville) and it also offered multiplayer action via direct links (one computer connected to another via a LAN) and also through an online system owned by Papyrus called Hawaii.
The CD-ROM version of the game also offered a SVGA graphics mode which was accessible through the command prompt (by entering "nascar -h"), but it was too demanding for many of the computers of its age, mostly 486 and early Pentium PCs. A hardware accelerated version was later created and bundled with the Matrox Mystique video card.

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